With Clarence Keith @ Nalana: What If You Could Speak 3D Into Existence?
with Clarence Keith — Founder, Nalana
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Toy Story took five years to make. Clarence Keith thinks the modeling, rigging, and animating behind work like that should take a fraction of the time — so he's building Nalana, an AI-native 3D design software he pitches as “Cursor for Blender.”
On this episode of 18VC, we sit down with Clarence Keith — Blender veteran, former Honda project designer, teacher of 100+ students, and USC Iovine and Young Academy transfer — to unpack how a lifetime of making masks, shoes, and music videos led to a speech-to-3D platform that industrial designers are already piloting.
Highlights
- The moment he realized LLMs are great at Python, Blender has a Python console — and nobody had connected the dots for 3D
- Why he refuses to build a plugin, and how owning the platform becomes a data moat that's “profitable and defensible”
- Speech-to-3D: why talking, gesturing, and sketching — not clicking panels — is how creation will work
- The “be the 2%” mindset: how he transferred twice (Emory → USC Marshall → USC IYA) without ever looking at acceptance rates
- Why architects didn't bite, industrial designers did — and what a vacuum teaches you about go-to-market
- “Designing the wait”: the UX lesson from watching pilot users ask “is it working?” five seconds after a prompt
About Clarence Keith

Clarence Keith
Founder, Nalana
Clarence Keith is the founder of Nalana, an AI-native 3D design platform he pitches as “Cursor for Blender.” A Blender veteran and former Honda project designer who has taught 100+ students, he transferred twice (Emory → USC Marshsall→ USC Iovine and Young Academy) on a “be the 2%” mindset. Nalana turns speech into editable 3D geometry, and industrial designers are already piloting it.
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Timestamps
00:00 — Highlight reel & opening
01:08 — Meet Clarence & Nalana
01:41 — Masks, shoes & music videos
04:05 — The spark: LLMs meet Blender
07:18 — Why beginners quit 3D
09:00 — The speech-to-3D vision
10:52 — Transferring twice & being the 2%
18:06 — Defining success his own way
20:25 — “Cursor for Blender” — why not a plugin
24:45 — First market: industrial designers
33:16 — Winning over skeptical artists
36:14 — Inside the magic + the data moat
46:13 — V1 lessons: designing the wait
55:11 — IYA resources & the GOATs
1:05:38 — “Job's not finished”
1:07:42 — The long-term vision
1:10:37 — Staying steady + final advice
Show Notes
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